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Everything posted by Talyn82

  1. The hair is made by another modder who asked me for help setting it up in game. They will be releasing it soon on nexus. The eyes are from the mod Lamae's Gaze by Pandorable you can get it also on nexus.
  2. Well I did what Old Salty Croc said, and it worked. I went into the area and the game did not crash. But I did make a backup of the mod if I run into any problems I will do as you say.
  3. This worked like a charm. Thanks!
  4. Lol, okay no problem, thanks!
  5. Lol, okay you've convinced me I'll try it later on today, and post the results.
  6. I've forgotten how to make onehanded weapons into twohanded weapons. I set it up in the CK, but when I go in game and equip the weapon the character assumes the dual wield position, and not the twohanded position. So how do I make the weapon twohanded?
  7. Thanks for the help, but I'm not gonna mess with the triggers.
  8. Here's a better pic of the character I posted. This time the light from the Live Another Life mod is not on.
  9. Yeah I'll just follow your advice. I don't want to mess with triggers or anything script related. I thought it would had been something simpler like switching the faction, which by the way I've forgotten how to do it. Let me state I use to mod on a regular basis but retired from the scene around 2016 so I've forgotten quite a lot, but I am slowly relearning.
  10. You got a warning? I've never read any negative posts by you. Although I've not read every post, but the ones I did read were positive.
  11. Third Rock from the Sun was great. One of my favorite sitcom's of all time. Loved the cast especially Dick and Harry.
  12. How do I make Gargoyle Statues not attack the player? For example when one sides with the Volkihar Clan the statues outsiide of the castle do not attack the player. I am tweaking a mod I downloaded for personal use, it's a dungeon I wish to turn into a player home, but there are Gargoyle statues in it. How do I stop them from attacking the player?
  13. It's 5:47am and I just finished fixing a hair mod for a friend. Here is my character with a new hairdo inspired by Dracula from Castlevania: Lords of Shadow 2:
  14. I too got my first warning in 19 years of being apart of the Bethesda community for talking politics. Well I learned my lesson I'll make sure to keep my mouth shut about anything political in the future. I like this forum and have many friends here so I don't want to get banned for something I could have prevented.
  15. That's a great idea modding a nearby Dwemer ruin to store loot. Never thought of that. Take care!
  16. Oh me too. The last time I played it featured the Telvanni mainland which was awesome for me, because I'm a huge Telvanni fan.
  17. I love that game. House Redoran and House Telvanni are my favorites. In a modded game House Dagoth. Don't like House Hlaalu, bunch of Imperial sympathizers. Dagoth Ur best antagonist I've seen in the series. Still to this day I want to know what really happened at the Battle of Red Mountain. I tend to believe Dagoth Ur's version but he's insane. I will reinstall the game when I get home later. Right now I have to go boss is giving me that look lol.
  18. So basically Morrowind is still alive and kicking? I should replay that game. Haven't played it well since Skyrim was released.
  19. Kateri is still working on Julan the Ashlander that was my favorite follower. Jac is still around liked his Jasmine mod? All these names are bringing back memories. All these modders are at Chorrol.com? One day I should try joining them. Anyway thanks for the information both of you.
  20. I love the LGNPC mods, and I can't believe that Uvirith's Legacy is still being worked on. It's my favorite Telvanni stronghold mod. These two names bring back memories.
  21. Wow you're going way back Leonardo. I remember Connary I was a fan of his mods, I still have a collection of Morrowind mods I've downloaded during my time on the old Bethesda Forums. GHF! Great House Fliggerty I was and still am a huge fan of Fliggerty's MW mods, he took complete advantage of MWSE scripting capabilities. His Blasphemous Revenants mod is still my all time favorite necromancy mod. I knew I recognized your name before. I hung out in the Morrowind section from 2003-2011 then stayed in the Skyrim section from 2011-2017. A question to both you Leonardo and Pseron are an
  22. Level 10 sounds good, by then the Dawnguard dlc will be active. But I can change it if you like? I can add Babette to the Sanctuary but I don't know how people will react. Remember we live in crazy times. For now concentrate on your recovery. I'm in no rush to finish the mod. If you got anymore ideas let me know.
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