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Dork Farces

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  1. Oddly, placing the generic_hit.mp3 files into voice/elsweyr.esp/argonian/f has no result. Neither does putting them in the main Oblivion.esm's argonian/f. I'm kinda befuddled at this point. Going to try putting them into the unofficial patch folders, idk. It's whatever voice files the female OhmesRaht references with her generic hit noises. Files names are generic_hit_00023e40_1 through generic_hit_00038ee6_1. Maybe another mod's interfering somehow or the file names themselves are changed to something inscrutable. I think I'm just going to have to put up with it because I can't fig
  2. Thank you so much! Swear I tried that already and I think I mispelt the name 'Elsweyr' as 'Elsewyr' or something. Btw, your open cities reborn is my favorite city mod. :-)
  3. Hi, this is a really specific question so not sure I'll get an answer. I'm using ElzMoreVoice and original voice replacer, and for it to work right I need to replace the generic_hit sound files with silent mp3's, so as to mute the original VO's and not get two different voices simultaneously shouting whenever I take damage. Pretty simple to do with vanilla races, just drop the silent files in the M or F folder of the race which applies. However with Anequina's races I have no idea what that filename or path would be, and I've tried everything I can think of. I've looked in construction set
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