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Tasheni
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From the album:

Tasheni's The Isles of Teia

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Oooo... a ship!  Be they friend or foe?  We shall creep through the thicket and see.  Is that a white hawk?  How lovely!:wub:

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It's an island, so you need a ship to get there without getting soggy feet :imp: Is it possible to move that ship (translate) without the player sailing it? With a script? That would be cool. NPCs could sail it. Oh I would love to create that. Then your question would be bloody right: Who's coming? Friend or foe. :highfive:

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I must be gehämmert betrunken to not even recognize my own ship!  Hahaha:rofl:  

You might want to speak with DovahkiinahThay, Thayane Severo, an architect by trade and mod author by hobby...  Her first language is Portuguese but her English is just as good as yours.  I never have issues communicating with either of you and I know minimal German and zero Portuguese!  Hahaha:rofl: 

Her Shipboard player home, the Sea Dragon, can have a captain and crew assigned from available npc's and followers.  All functions work naturally through dialogue.  You can engage your captain to take the ship from one mooring to the next.  At present she only has four mooring points (Solitude, Wilderness on an iceberg, Dawnstar and Windhelm) but the concept would easily function with more.  Sea Dragon functions by a fast travel mechanism under the player or appointed captain under player's orders to go to any of the established points.  One captain and two crew can be appointed and all can relay the weigh anchor and sail message from the player.  So, the scripting already exists.  Thay is a sweetheart of a lady, much like yourself, dear friend.  So, I am sure that she would freely share what assets she utilized to make her mod.  

I love your idea.  So, I did ramble on a bit there... apologies for my verbose nature.  Hope it helps. :) 

Adventure ever on, Phat:hug:

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Either "behämmert" or " betrunken", otherwise you say "Ich muss ja behämmert und betrunken sein!" :X

I know Dovahkiinathay's mods, she is very skilled. I wanted to contact her already, because I have a problem with my followers mod and she might know how to fix that.

I have a fast travel system already, between Skyrim and Teia with the ship, but this is not what I want to do. I want to let an npc sail that ship, without the player onboard. So I could implement real trading routes, for example, where you can see ships patrolling from one point to another. Of course I could create a new race and make the ship a rideable actor and give him patrol packages, lol! But maybe there is another way through scripting.

Just a dream for the future :wub:.

:hug:

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You'll love Thay and I'm sure that she will love you too.  She's a rather sweet and talented lady and so are you.  Plus you both prefer to work in SLE.  You can PM her on Nexus using her author name DovahkiinaThay.  I also sent her a message on facebook requesting permission to provide you with her contact there as I wasn't sure if you still had Nexus access active or not.  Like me, Thay goes by her IRL name rather than just her screen name on facebook which is why I asked permission.  She should be fine with it, in fact, you may enjoy some of the modding groups she is in on fb.  

Phat will officially stop rambling on now..  Good night sweet princess baby.

Adventure ever on dear friend, Phat:wub:

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Thank you for introducing me :wub:. I will contact her on nexus. I don't use facebook. Not for all kingdoms in the world :facepalm:

Sweet dreams, my favotite bassman! :hug:

 

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These are the bass models I currently own...

1965_Fender_Jazz_Bass_Lake_Placid_Blue_L51rJlxBHXfL.jpg

The Fender is rather traditional, the Jackson is more modern.  I love them both.:wub:  I also have a Guild classical acoustic with an electric piezo pickup for amplification and a bunch of effects pedals too.:wub:

Hope you are getting on well in your current musical endeavors, dear friend.  

Adventure ever on, Phat:hug:

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