phatbassanchor 844 Posted January 9, 2022 I get a strong sense of foreboding from this image... impending doom... welcome to the machine... Adventure ever on dear friend, Phat Fenrus and Rotzi 2 Link to comment
Fenrus 374 Posted January 10, 2022 9 hours ago, phatbassanchor said: I get a strong sense of foreboding from this image... impending doom... welcome to the machine... Adventure ever on dear friend, Phat In my games, the impending doom is always for the Prydwen. Uncus, phatbassanchor and Rotzi 2 1 Link to comment
Rotzi 1204 Posted January 10, 2022 11 hours ago, Fenrus said: In my games, the impending doom is always for the Prydwen. I have to let it stay there because of Emmett. Can't destroy it knowing there is a Cat on board. Uncus and phatbassanchor 2 Link to comment
Uncus 839 Posted January 10, 2022 cant you adopt him or something. never played that bit in fact hardly ever play the main quest. Rotzi and phatbassanchor 2 Link to comment
phatbassanchor 844 Posted January 10, 2022 5 hours ago, Rotzi said: I have to let it stay there because of Emmett. Can't destroy it knowing there is a Cat on board. I highly recommend Project Valkyrie by Thuggysmurf and team. https://www.nexusmods.com/fallout4/mods/28085 You can achieve an Institute ending that does not put you at war with everyone as well as alternate solutions for the BoS... i.e. Sarah Lyons of Fallout 3 makes a return in that mod with her son. You can kill or exile Elder Maxson, save Danse and just far too many cool options to list them all here. It does have one requirement, Outcasts and Remnants by Thuggysmurf (link in requirements on PV page) and team for many of the assets used in both O&R and PV. But, there is no performance loss on any decent machine. I ran both, at least two other Thuggy mods, Sector V by Schratt0r and well over 200 mods total on my old laptop with zero stutter. So, Thuggy's mods are definitely performance friendly. They are what I would call lore compatible because they are things that easily could and, IMHO, should happen in game. Some of Thuggy's content is a bit "out there" but it all fits in the Fallout universe that I have loved for over twenty years now. So, those mods are "must have' in my game play. In short... you can save kitty! Adventure ever on dear friend, Phat Rotzi 1 Link to comment
Fenrus 374 Posted January 15, 2022 On 1/10/2022 at 11:37 PM, Rotzi said: I have to let it stay there because of Emmett. Can't destroy it knowing there is a Cat on board. I use a couple of cat mods in my games. One makes cats immortal (can't be killed or use vats on them.) The other moves Emmett to Sanctuary. phatbassanchor and Rotzi 2 Link to comment
Rotzi 1204 Posted January 16, 2022 There is no way on console as far as i know. Not sure if there would be a way with AFT but i don't use that. I use "More Realistic Cats" to give all Cat's a bigger survival chance. Bethesda has obviously no clue how superiour Cat's are , they gave them ZERO Perception and Agility. There is a mod on bethnet, "Peace between the 4 Factions", maybe i try that one to let all live. Fenrus, Uncus and phatbassanchor 3 Link to comment
phatbassanchor 844 Posted January 16, 2022 6 hours ago, Rotzi said: There is a mod on bethnet, "Peace between the 4 Factions", maybe i try that one to let all live. Sounds like a good plan, dear friend Save the kitties! Rotzi 1 Link to comment
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