<?xml version="1.0"?>
<rss version="2.0"><channel><title>No Man's Sky Latest Topics</title><link>https://www.afkmods.com/index.php?/forum/411-no-mans-sky/</link><description>No Man's Sky Latest Topics</description><language>en</language><item><title><![CDATA[Trainer Cheats,  Auto-save , Saves & Slots Manager for NMS]]></title><link>https://www.afkmods.com/index.php?/topic/10580-trainer-cheats-auto-save-saves-slots-manager-for-nms/</link><description><![CDATA[<p>
	Hey folks, 
</p>

<p>
	Heres my last Trainer for NMS ,hope you ll like it ,feedback welcome ! =) 
</p>

<p>
	Includes all basics cheats required + an handy slot /save &amp; auto save system that ll let you roolback if needed <span>:</span> keep keypoints of your progression (story or builds you dll like to customize and be able to cancel modif etc... )
</p>

<p>
	21 configurable mods, Save/Slots manager ,Share your saves Export/Import/Duplicate/Delete, get unlimited saves with automatic backups &amp; save restoration
</p>

<p>
	<a href="https://www.nexusmods.com/nomanssky/mods/4337" rel="external nofollow">https://www.nexusmods.com/nomanssky/mods/4337</a>
</p>

<p>
	<font style="color:#00ffff;">Description</font><br />
	Standalone No Man’s Sky trainer with mods, backups, and advanced save-slot management.<br />
	<br />
	<font style="color:#00ffff;">Main features</font><br />
	Configurable cheats and hotkeys, game-speed control, automatic backups,<br />
	Slot Manager allow to import, export, duplicate, and share save slots between players or profiles.<br />
	<br />
	<font style="color:#00ffff;">Installation instructions</font><br />
	Extract the files, start game &amp; <font style="color:#00ffff;">NMS Trainer in any order</font>
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.afkmods.com/uploads/monthly_2026_08/4337-1784665029-1690707093.webp.05a27a8bc993cbcdbd788746d9901d2d.webp" data-fileid="4212" data-fileext="webp" rel=""><img alt="4337-1784665029-1690707093.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="4212" data-ratio="56.25" width="800" src="https://www.afkmods.com/uploads/monthly_2026_08/4337-1784665029-1690707093.thumb.webp.0c88e71df3163b3578ebacb0db78f092.webp" /></a>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.afkmods.com/uploads/monthly_2026_08/4337-1784986184-1739550912.webp.c0102e2c7614909775977e075952ee78.webp" data-fileid="4213" data-fileext="webp" rel=""><img alt="4337-1784986184-1739550912.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="4213" data-ratio="56.25" width="800" src="https://www.afkmods.com/uploads/monthly_2026_08/4337-1784986184-1739550912.thumb.webp.525cd8390f7e3ccd39341700f20425ff.webp" /></a>
</p>
]]></description><guid isPermaLink="false">10580</guid><pubDate>Tue, 04 Aug 2026 08:25:33 +0000</pubDate></item><item><title>No Man's Sky - General Performance Tips</title><link>https://www.afkmods.com/index.php?/topic/5742-no-mans-sky-general-performance-tips/</link><description><![CDATA[

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#40e0d0;"><u><strong>No Man's Sky - General Performance Tips</strong></u></span></span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">This guide is based on my experience running the game on laptops, and information from the <a href="https://hellogames.zendesk.com/hc/en-us" rel="external nofollow">No Man's Sky Official site</a> Help Centre articles. For a point of reference, my laptop runs No Man's Sky smoothly averaging way above 60fps ( since the Vulkan / Beyond updates ), I have the odd dip below 60 but mostly fps is above the game settings fps cap .. If you have a desktop then more than likely you will be able to have higher settings than any in my screenshots ( depending on your spec' ).</span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><span style="color:#00ff80;">Laptop Dell G3</span> :</span>
</p>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><span style="color:#ff4080;">CPU Core I7 8750H 4.1ghz</span>, <span style="color:#bf40ff;">RAM 16gb DDR4 2666mhz</span>,</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><span style="color:#40bf00;">GPU NVidia Geforce 1050 Ti</span>, <span style="color:#ffff80;">VRAM 4gb GDDR5</span>,</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><span style="color:#80ffff;">M.2 NVME + WD Blue SSDs (both Internal)</span></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">(I have since upgraded my laptop (see signature) but a lot of the tips to follow are still good)</span>
</div>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">---------------------------------</span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#40e0d0;"><strong>Hard Drives</strong></span></span>
</p>

<p style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Ideally installing games to a different <strong><em>Internal</em></strong> hard drive than the Hard Drive you have Windows installed on is better for performance loading the games resources. Unless your fastest internal Hard drive is an M2 NVME SSD used as the system drive, and you have plenty of space, then your C: drive would be best. Just don't fill your C: Drive beyond circa 80% full (personally I like to keep it less than 60% full allowing for Windows sometimes using ridiculous amounts of space for updates).</span>
</p>

<p style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">If you have a machine with just one SSD then you obviously have to use that, and share read / write access to the same drive with whatever Windows is doing in the background while you play.</span>
</p>

<p style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Having a second Internal SSD which is purely dedicated to games installations is a good idea, and because games mostly only ever read from the drive, an SSD that is not written to as much as the system drive, will last longer ( SSD lifespan degrades the more it is written to ) ..</span>
</p>

<p style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">.. But then the speed of your internal SSDs' may not be comparable, an M2 NVME can be ten times faster than an off the shelf internal SSD.</span>
</p>

<p style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Note : Do not use any kind of <strong><em>external </em>USB</strong> Hard drive for games installations, due to how they transfer data between the drive and the machine, the USB connection will become a performance bottleneck, severely degrading however fast the Hard drive is.</span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><span style="text-align:center;">---------------------------------</span></span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#40e0d0;"><strong>Graphics Processing Unit (GPU) &amp; Graphics Card drivers</strong></span></span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">First ensure you have the most recent Graphics card drivers installed.</span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">I would also recommend you do a Clean Install if you have never done one - NVidia drivers installer for example has a Clean install which is selectable as part of the custom options to follow in the installation. Clean Install removes all drivers previous legacy files and settings ( including individual game Profiles )</span>
</p>

<p style="padding:0px;text-align:center;">
	<span style="font-size:18px;">If you can do without it, dont let Geforce Experience install, its just another background process you dont really need</span>
</p>

<p style="padding:0px;text-align:center;">
	<span style="font-size:18px;"><img alt="133263-1558281543.png" data-ratio="74.87" style="border:0px;vertical-align:middle;" width="593" src="https://staticdelivery.nexusmods.com/images/1634/133263-1558281543.png"></span>
</p>

<p style="padding:0px;text-align:center;">
	<span style="font-size:18px;"><img alt="133263-1558361533.png" data-ratio="74.87" style="border:0px;vertical-align:middle;" width="593" src="https://staticdelivery.nexusmods.com/images/1634/133263-1558361533.png"></span>
</p>

<p style="padding:0px;text-align:center;">
	<span style="font-size:18px;"><img alt="133263-1558361617.png" data-ratio="74.83" style="border:0px;vertical-align:middle;" width="592" src="https://staticdelivery.nexusmods.com/images/1634/133263-1558361617.png"></span>
</p>

<p style="padding:0px;text-align:center;">
	 
</p>

<p style="padding:0px;text-align:center;">
	<span style="font-size:18px;">I do not know if AMD / Radeon drivers have something similar, so you probably need to research.</span>
</p>

<p style="padding:0px;text-align:center;">
	<span style="font-size:18px;"><span style="color:rgb(154,154,154);"> </span></span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Computers which have <em><strong>both</strong></em> an Intel Integrated GPU ( iGPU ), aswell as a Graphics Card Discrete GPU ( dGPU ) - Whats known as an Optimus system - ensure you <em>also</em> update the Intel Graphics Drivers</span>
</p>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Nvidia cards drivers - <a href="http://www.nvidia.co.uk/Download/index.aspx?lang=en-uk" rel="external nofollow" style="color:#ffffff;" title="External link">http://www.nvidia.co...aspx?lang=en-uk</a></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Radeon / AMD drivers <a href="http://support.amd.com/en-us/download" rel="external nofollow" style="color:#ffffff;" title="External link">http://support.amd.com/en-us/download</a></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Intel Integrated graphics drivers <a href="http://www.intel.com/content/www/us/en/support.html" rel="external nofollow" style="color:#ffffff;" title="External link">http://www.intel.com...en/support.html</a></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Optimus setup machines when using the <strong>d</strong>GPU for rendering the game, still output to the screen via the <strong>i</strong>GPU. So even though for example you may set No Man's Sky to use the "High Performance" <strong>d</strong>GPU specifically, keeping the drivers up to date for the <strong>i</strong>GPU is still important.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><a href="https://en.wikipedia.org/wiki/Nvidia_Optimus" rel="external nofollow" style="color:#ffffff;" title="External link">https://en.wikipedia.../Nvidia_Optimus</a></span>
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<p style="text-align:center;">
		<span style="font-size:18px;">Quote : When a user launches an application, the graphics driver tries to determine whether the application would benefit from the discrete GPU. If so, the GPU is powered up from an idle state and is passed all rendering calls. <u><strong>Even in this case, though, the integrated graphics processor (IGP) is used to output the final image.</strong></u></span>
	</p>

	<p style="text-align:center;">
		 
	</p>

	<p style="text-align:center;">
		<span style="font-size:18px;">UPDATE: The above concerning Optimus setup laptops may not ring true for people who have now got a newer laptop with Advanced Optimus .. Technology marches on and I do not have such a machine ( yet <span><img alt=":)" data-emoticon="" height="20" src="https://www.afkmods.com/uploads/emoticons/default_smile.png" srcset="https://www.afkmods.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20"> ).</span></span>
	</p>

	<p style="text-align:center;">
		<span style="font-size:18px;"><span><a href="https://nvidia.custhelp.com/app/answers/detail/a_id/5097/~/nvidia-advanced-optimus-overview" rel="external nofollow">https://nvidia.custhelp.com/app/answers/detail/a_id/5097/~/nvidia-advanced-optimus-overview</a></span></span>
	</p>

	<p style="text-align:center;">
		 
	</p>

	<p style="text-align:center;">
		<span style="font-size:18px;">When checking a games specifications, a laptop mobile dGPU grafix card ( with an M suffix after the model number ), these cards <strong><em>do not</em></strong> equal the desktop equivalent in performance. Compare for example a desktop NVidia GTX 970 with a GTX 970<em><strong>M</strong></em> ( M=Mobile laptop card ) - GTX 970 ( Desktop card ) has a 126 MHz higher core clock speed, 24 more Texture Mapping Units and 8 more Render Output Units than the GTX 970<em><strong>M</strong></em>.</span>
	</p>
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<p style="padding:0px;text-align:center;">
		<span style="font-size:18px;">A laptop GeForce GTX 970<em><strong>M</strong></em> is approximately equal in performance to a desktop GeForce GTX 670</span>
	</p>

	<p style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Minimum requirement for No Man's Sky is a desktop Geforce GTX 480.</span>
	</p>

	<p style="padding:0px;text-align:center;">
		<span style="font-size:18px;">So a 970M is suitable, but a GTX 480<em><strong>M</strong></em> would be below minimum spec'.</span>
	</p>

	<p style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Further reading - <a href="https://www.windowscentral.com/what-difference-between-laptop-and-desktop-gpus" rel="external nofollow" style="color:#ffffff;" title="External link">https://www.windowsc...nd-desktop-gpus</a></span>
	</p>

	<p style="padding:0px;text-align:center;">
		<span style="font-size:18px;"><a href="https://www.notebookcheck.net/GeForce-GTX-970M-vs-GeForce-GTX-970_5965_6279.247598.0.html" rel="external nofollow" style="color:#ffffff;" title="External link">https://www.notebook...9.247598.0.html</a></span>
	</p>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><span style="text-align:center;">---------------------------------</span></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#40e0d0;"><strong>Unnecessary Background Processes</strong></span></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Try to stop resource heavy programs running in the background. Having your browser open / playing videos / playing music, or Social media apps, can affect the game performance. Some machines also have cloud storage / backup system software running in the System Tray.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Windows 10 users - If you do not use OneDrive for cloud storage of your documents etc, and use for example a USB Hard drive to backup your documents to instead, you can turn off OneDrive too <a href="https://www.howtogeek.com/225973/how-to-disable-onedrive-and-remove-it-from-file-explorer-on-windows-10/" rel="external nofollow" style="color:#ffffff;" title="External link">https://www.howtogee...-on-windows-10/</a></span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">If you’re running Windows 10, it may be worth looking into the Windows 10 Creators Update. This brings with it a new “Game Mode” that focuses on improving performance for game applications.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">You can find more information on “Game Mode” here:</span>
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;"><a href="https://www.howtogeek.com/302717/what-is-game-mode-in-the-windows-10-creators-update/" rel="external nofollow" style="color:#ffffff;" title="External link">https://www.howtogee...reators-update/</a></span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Windows 10 also recently introduced <strong>Focus Assist</strong>, dont turn this off because it does also contribute to helping game performance when a game is running, by reducing background processes.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Disclaimer : It is <em><strong>your</strong></em> responsibility to understand what programs you are closing / disabling and what they do. Some System Tray apps especially for laptops may be necessary for special function setups.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">---------------------------------</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#40e0d0;"><strong>Apps Overlays and third party software</strong></span></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">In game Overlays from Apps such as <strong>NVidia Geforce Experience</strong>, and <strong>Discord overlay</strong>, have been known to affect NMS game performance. <strong>MSI Afterburner</strong> and <strong>EVGA PrecisionX</strong> can also affect it, if you use tools like these dont run them all the time, MSI Afterburner may be giving you a ball park idea of how the game performs, but it can also contribute to interrupting and slowing down the game engine.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">If you're experiencing frame rate issues with Nvidia cards, disabling the Nvidia Geforce Experience Overlay has been known to help improve frame rate. To disable the overlay, follow these steps:</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">1) Open up Geforce Experience</span>
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">2) Click on the Settings Icon in the Top Right</span>
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">3) Go into the General Tab</span>
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">4) Select disable In game Overlay</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Allowing Geforce Experience game setting tweaks can be a problem, these settings may not be suitable for your unique machine setup ( Source for those settings is I believe an internet crowd best guess, and based on Desktop GPU performance ). Or - Don't let GeForce Experience install when you update your Graphics drivers, GE is just another unnecessary background process you dont really need.</span>
	</div>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">---------------------------------</span>
</p>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#ffd700;"><strong>Game settings that have the most impact on performance</strong></span></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Listed below are some recommendations from HelloGames Help Centre, with a few additional details.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Generally its now good to let the game set itself up, and then only tweak <em>down</em> any settings. Tweaking up settings will put more load on your machine causing poorer performance - No Man's Sky ( since the Vulkan / Beyond updates in my experience anyway, your mileage may vary ) is now much better at assessing your system and the games appropriate settings.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;text-align:center;">
	<div style="padding:0px;">
		<span style="font-size:18px;">After an update to the game / drivers, I delete the old settings files in ..</span>
	</div>

	<div style="padding:0px;">
		 
	</div>

	<div style="padding:0px;">
		<span style="font-size:18px;">No Man's Sky\Binaries\Settings\</span>
	</div>

	<div style="padding:0px;">
		 
	</div>

	<div style="padding:0px;">
		<span style="font-size:18px;">.. And let the game regenerate them. You may have to tweak a few settings for your own preferences in game afterwards, but the game will re-assess your machine better and create new settings files which are probably better suited to any New Graphics drivers, and also more suited to the Vulkan API implementation that is now in the Beyond update, and future updates to No Man's Sky.</span>
	</div>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#40e0d0;"><strong>Video Options</strong></span></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><img alt="133263-1568574525.png" data-ratio="64.70" style="border:0px;vertical-align:middle;" width="796" src="https://staticdelivery.nexusmods.com/images/1634/133263-1568574525.png"></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<div style="padding:0px;text-align:center;">
		<span style="font-size:24px;"><strong>Screen Resolutions</strong></span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">If you are running No Man’s Sky at 4k ( 3840 x 2160 ) try reducing your resolution to 2k ( 2560x1440 )</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">If you are running No Man’s Sky at 2k ( 2560x1440 ) try reducing your resolution to 1080p ( 1920x1080 )</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">If you are running No Man’s Sky at 1080p ( 1920x1080 ) try reducing your resolution to 900p (1600x900) or alternatively 720p ( 1280x720 )</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">On my machine ( See spoiler at the top of this post ), I set 1360 x 768 for my Laptop GPU to run this game nicely - I have tried 1920 x 1080 a few times, but even though it looks a lot better, it makes a mobile GPU run a bit hotter than I am comfortable with, and would rather have my machine last a few years longer than melt the solder on my dGPU. I could run quite comfortably at 1600 x 900, but that resolution doesn't fit well with my laptop LED screen size which is a bit unusual.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;">
		<div style="padding:0px;text-align:center;">
			<span style="font-size:24px;"><strong>V-sync</strong>.</span>
		</div>

		<div style="padding:0px;text-align:center;">
			 
		</div>

		<div style="padding:0px;text-align:center;">
			<span style="font-size:18px;">To prevent “screen tearing” V-sync forces a constant frame rate. If you are expecting a consistent 60fps frame rate, but you frequently drop just below 60fps, V-sync is likely to force your frame rate to remain at 30fps.</span>
		</div>

		<div style="padding:0px;text-align:center;">
			 
		</div>

		<div style="padding:0px;text-align:center;">
			<span style="font-size:18px;">If you alter your V-sync settings <strong>check that your V-sync settings are also the same in your PC’s Nvidia Control Panel / Radeon dashboard</strong>. One may override the other.</span>
		</div>

		<div style="padding:0px;text-align:center;">
			 
		</div>

		<div style="padding:0px;text-align:center;">
			<span style="font-size:18px;">Tripple buffered VSync is better for performance, or Adaptive VSync which limits the GPU render rate similar to VSync On, however if render rate drops below refresh rate this setting then allows screen tearing which is a compromise between latency and visual clarity.</span>
		</div>

		<div style="padding:0px;text-align:center;">
			 
		</div>

		<div style="padding:0px;text-align:center;">
			<span style="font-size:18px;">Try Tripple Buffered first, Adaptive if you need more of a compromise, and VSync off if you are desperate.</span>
		</div>

		<div style="padding:0px;text-align:center;">
			 
		</div>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<div style="padding:0px;text-align:center;">
		<span style="font-size:24px;"><strong>Motion Blur Amount</strong></span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">If you are experiencing a bit of <strong>lag in Planetary flight</strong>, try reducing this setting drastically to 30 ( or even 0 first to see what a difference this can make from the default setting ). Combined with some of the Graphics settings below ( for example Post Processing Effects ), reducing this heavily can make quite a difference to smoothing your flight experience.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#40e0d0;"><strong>Graphics settings</strong></span></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">For my laptop, the game will set up <strong>all</strong> Graphics Settings to Enhanced.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">I wanted NPC Animations to start occuring further away on High, that setting affects CPU usage, and my I7 8750H CPU handles this game with horsepower to spare consistently so no need to compensate for this setting being higher than recommended with anything else in my case.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">I down tweak Shadows because Standard is good enough and saves a bit on GPU performance. I down tweaked Post Processing ( Motion Blur and Light Shafts ) to Standard ( along with reducing Motion Blur amount in the Video settings ) which makes low level fast planetary flight smooth. I also wanted a bit more Anti-Aliasing than TAA ( Low ), set it to TAA and then balanced that by down tweaking Terrain Tessellation which also affects GPU performance.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">I also wanted Planetary LOD to increase a little to High, which some of the down tweaks above also helped compensate for.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><img alt="133263-1569680486.png" data-ratio="75.08" style="border:0px;vertical-align:middle;" width="999" src="https://staticdelivery.nexusmods.com/images/1634/133263-1569680486.png"></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><strong>Textures</strong></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">HelloGames has increased game texture resolutions since it was first released, so if you have a graphics card like my old machine before I upgraded, which had only 3gb VRAM, coming down one setting may help if you have kept the textures setting the same since No Man's Sky v1.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">My new machines dGPU can run Textures set at Enhanced nicely ( 4gb VRAM ), which is what the game now sets by default for my machine (since the Beyond update), it used to set them at Ultra in older versions of the game, but now the base textures are 4k, Ultra would be too high.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Note : The game self setup setting the textures correctly for my machine is new as from the Vulkan / Beyond update. Prior to that if I deleted the games settings files so that on next load the game re-assessed my machine it would always get it a bit wrong ( resulting in my Graphics card running a little too warm for my liking ). Which is why I think the games settings assessment is maturing at last for more machine specifications ( See the last paragraph in "<span style="color:#40e0d0;"><strong>Clearing up some Legacy No Man's Sky game files</strong></span>" below ).</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Texture setting Affects GPU performance and VRAM usage.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><strong>Animation Quality</strong></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">This setting controls the fidelity of Animations and the distance at which animations start.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Affects how many 1k iterations are done for player models (including Multi-Players) and NPCs</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Affects CPU only</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;text-align:center;">
	<div style="padding:0px;">
		<span style="font-size:24px;"><strong>Change Shadow Detail</strong></span>
	</div>

	<div style="padding:0px;">
		 
	</div>

	<div style="padding:0px;">
		<span style="font-size:18px;">Shadow detail can also have a noticeable performance impact, if you are running shadow detail at Ultra, or even High depending on your hardware, try lowering this setting ( they are still pretty sharp even at Standard setting ).</span>
	</div>

	<div style="padding:0px;">
		 
	</div>

	<div style="padding:0px;">
		<span style="font-size:18px;">Affects GPU only</span>
	</div>

	<div style="padding:0px;">
		 
	</div>

	<div style="padding:0px;">
		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:24px;"><strong>Reduce Post Processing Effects</strong></span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Reducing Post Processing Effects ( which includes Motion Blur and light shafts ) will provide a marginal improvement in frame rate in No Man's Sky. But combined with reducing the Motion Blur Amount ( in Video settings above ) can result in a bigger improvement for those experiencing any lag in game especially in low level planetary flight.</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Affects GPU performance</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:24px;"><strong>Volumetric Effects</strong></span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">This setting controls the Quality of Clouds and Planet Environmental Particles</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Heavily affects GPU performance</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:24px;"><strong>Terrain Tessalation</strong></span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Dynamically adds geometric detail to Planet Terrain and controls fidelity of the geometric detail.</span>
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Standard setting <strong>disables</strong> Terrain Tessalation</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Affects GPU Performance and VRAM usage</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:24px;"><strong>Planet Quality</strong></span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Controls the LOD and draw distance for Planet Terrain, Flora and Minerals.</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Heavily affects CPU and GPU performance</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:24px;"><strong>Base Complexity</strong></span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Controls how many Base Parts are visible at the same time</span>
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Decreasing this setting will help performance when near large player bases</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Affects CPU and GPU performance</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			 
		</div>
	</div>

	<div style="padding:0px;">
		<div style="padding:0px;">
			<span style="font-size:24px;"><strong>Anisotropic Filtering</strong></span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Anisotropic Filtering can also have an impact on performance.</span>
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Try lowering your setting from 16x to 8x or 4x can have a noticeable increase in performance.</span>
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Depends also on screen resolution ( see Screen Resolutions above ), the higher the resolution the more impact this setting has.</span>
		</div>

		<div style="padding:0px;">
			 
		</div>

		<div style="padding:0px;">
			<span style="font-size:18px;">Affects GPU performance</span>
		</div>

		<div style="padding:0px;">
			 
		</div>
	</div>

	<div style="padding:0px;">
		 
	</div>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><strong>Anti-Aliasing</strong></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">If Anti-Aliasing is set to Ultra setting or TAAxFXAA,  try lowering your Anti-Aliasing by 1 or 2 settings.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">In particular, SSAA ( Ultra ) is very resource intensive and will affect your frame rate.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Settings in order of lowest to highest performance hit are as follows :</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Off - FXAA - TAA ( Low ) - TAA - TAAxFXAA - SSAA</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Depends also on screen resolution ( see Screen Resolutions above ), the higher the resolution the more impact this setting has.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Affects GPU performance</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<div style="padding:0px;text-align:center;">
		 
	</div>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><strong>Lower or Disable GTAO</strong></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">GTAO ( Ground Truth based Ambient Occlusion ) Creates realistic shadowing around objects. Unlike traditional shadowing, GTAO can account for the occlusion of light, creating non-uniform shadows that add depth to the scene. It can have a negative impact on performance, and may be worth lowering or disabling this to see if it improves things. Though GTAO is better in performance than the old HBAO which NMS used to use. Read more about Ambient Occlusion <a href="https://en.wikipedia.org/wiki/Ambient_occlusion" rel="external nofollow" style="color:#ffffff;" title="External link">here</a>.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Affects GPU performance</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">---------------------------------</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:24px;"><span style="color:#40e0d0;"><strong>Clearing up some Legacy No Man's Sky game files</strong></span></span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Some of the following is not necessary, but in the history of this games development as far as I have seen you do not need some older Cache files lying around your hard drive anymore since the Vulkan / Beyond updates.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;"><em><strong>Since the Vulkan / Beyond update</strong></em>, you can delete old files in ..</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">No Man's Sky\GAMEDATA\SHADERCACHE\</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">.. all of the files within that folder, the game no longer saves them to the hard drive ( if you used to delete them typically after a major update, the game would regenerate them again on the next load, now it does not ). The shadercache folder will still get regenerated ( if you deleted the whole folder ), but nothing more gets saved in there on subsequent loads of the game.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">Also in ..</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">C:\Users\&lt;Username&gt;\AppData\Roaming\Hellogames\NMS\Defaultuser\Cache\</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">.. You can delete all of those files in that folder too, the game will regenerate what is necessary. There are 3 other files among all these .dds files, INTRO_FEED_CACHE.JSON, INTRO_FEED_CACHE.MFT and SEASON_DATA_CACHE.JSON, but don't worry about accidentally deleting them, if you do the game regenerates them again at next load.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;"><strong>NOTE</strong> : Deleting these cache .DDS files is just a measure to ensure that any new updates to the game regenerate these files correctly.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;"><strong>The first couple of times you start the game again after deletion you will experience a bit of unusual stutter as these files are regenerated. After a few gaming sessions this unusual stutter will go away again.</strong></span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">I also delete the old settings files in ..</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">No Man's Sky\Binaries\Settings\</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">.. And let the game regenerate them. You may have to tweak a few settings for your own preferences ( see above guide ) in game afterwards, but the game will re-assess your machine better and create new settings files which are probably better suited to any New Graphics drivers and Vulkan API implementation that is now in the Beyond update, and future updates to No Man's Sky.</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">---------------------------------</span>
	</div>

	<div style="padding:0px;text-align:center;">
		 
	</div>

	<div style="padding:0px;text-align:center;">
		<span style="font-size:24px;"><span style="color:#40e0d0;"><u><strong>BUG REPORTING</strong></u></span></span>
	</div>
</div>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Some of the above information is taken from the official Help support topics ..</span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><a href="https://hellogames.zendesk.com/hc/en-us" rel="external nofollow" style="color:#ffffff;" title="External link">https://hellogames.z...sk.com/hc/en-us</a></span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><strong>If you have any genuine bugs</strong> with the game ( and not due to having mods installed which have not been updated for the version of the game you have installed ), then use the "Submit a Request" at the top right of the official help support site, giving as much relevant detail as possible here ...</span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><a href="https://hellogames.zendesk.com/hc/en-us/requests/new" rel="external nofollow">https://hellogames.zendesk.com/hc/en-us/requests/new</a></span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">To help them solve the issue, you can attach :</span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;"><strong>DXDiag reports</strong> ( zipped up )</span>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<strong><span style="font-size:18px;">Screenshots</span></strong>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<strong><span style="font-size:18px;">Save files</span></strong>
</p>

<p style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">and <strong>Vulkan Info ..</strong></span>
</p>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">To create the Vulkaninfo output file, Open a CMD prompt (as Administrator), and type ..</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">vulkaninfo &gt; "%UserProfile%\Desktop\vulkaninfo.txt"</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">.. Then press return.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">A .txt file will be saved to your desktop which you can also submit.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:#181818;color:#9a9a9a;font-size:13px;padding:0px;">
	<div style="padding:0px;text-align:center;">
		<span style="font-size:18px;">---------------------------------</span>
	</div>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:24px;"><span style="color:#40e0d0;"><strong>Mods</strong></span></span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">For any update to the game, <em><strong>any</strong></em> mods you use may need to be updated to be compatible <em><strong>before</strong></em> you start playing the new game version. Or at least check with the mod author who will no doubt be taking the games scripts apart and looking for differences with the ones the mod will replace and see if the mod you have installed is okay to continue a save with.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Why? - A mod may consist of a pack which replaces the games original pack. In this pack will be many scripts / resources. The mod author may only need to change a few lines of code in one of the files in the pack, so say there are files in the pack a, b, c and d, the mod author changes a few lines of code in file c, then repacks the pack with a, b, c, and d again (a, b and d are unchanged original game files). Then Hellogames update the game, part of the update is they change a few lines of code in the same files in that pack affecting a and d files. You then load the new version of the game, which also then loads the mods files, which have old a and d files in its pack, reverting changes Hellogames have just made and more than likely affecting parts of the game entirely unexpected (going by the description of what the mod does to change the game, you may not realise bugs you are now experiencing are because you still have old packed files active which are overriding Hellogames changes).</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Playing a new update to the game, with old mods installed which have not been updated ( or at least checked for compatibility by the author ), may well be reverting fixes done by HelloGames and / or causing problems you would not have with just the vanilla game - Making Bug Reports to HelloGames based on a game with old mods installed is just wasting developers time.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">Same applies to <em><u><strong>Save Game Editors</strong></u></em> - Dont use them until they have been updated for the version of the game you have installed. Editing your save with an old incompatible Editor can mess up your game, because the output save game will not be loaded correctly by the newer game engine causing in game errors / bugs, especially in a game that is entirely procedural like No Man's Sky.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">With a vanilla game, <em>no mods</em>, all game settings regenerated, all old cache files deleted, only tweaking the settings above and not using out of date save game editors .. the game performs really well in my experience. Your Mileage May Vary ofc.</span>
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	 
</div>

<div style="background-color:rgb(24,24,24);color:rgb(154,154,154);font-size:13px;padding:0px;text-align:center;">
	<span style="font-size:18px;">--------------------------------</span>
</div>


]]></description><guid isPermaLink="false">5742</guid><pubDate>Wed, 27 Jan 2021 11:02:45 +0000</pubDate></item><item><title>No Man's Sky: Beacon Update</title><link>https://www.afkmods.com/index.php?/topic/10464-no-mans-sky-beacon-update/</link><description><![CDATA[<p>
	For those of you who like settlements and building them up, the recent Beacon update is a blast. No longer are you limited to just one settlement that you could have built out in a day. You can have up to 4, and one of them can be populated by the Autophage.
</p>

<p>
	Now that the first two major patches for this update are out, things seem to be working for the most part and they apparently either stealth fixed the save corruption bug or it was accidentally fixed by one of the other patch notes.
</p>

<p>
	The only known issue I'm still seeing in my own game is the new Autophage settlement is not getting any new building opportunities offered. This isn't an acknowledged issue anywhere that I've found so it's been reported to their <a href="https://hellogames.zendesk.com/hc/en-us/requests/new" rel="external nofollow">Zen Desk</a>. I'd urge anyone else running into this to do the same - the more people reporting, the less likely they are to consider it a one-off.
</p>

<p>
	There's also new Autophage themed base parts as well, basically a complete set just like Alloy or Wood etc.
</p>
]]></description><guid isPermaLink="false">10464</guid><pubDate>Fri, 13 Jun 2025 22:34:03 +0000</pubDate></item><item><title>No Mans Sky - Update</title><link>https://www.afkmods.com/index.php?/topic/5028-no-mans-sky-update/</link><description><![CDATA[

<p>
	For anyone else waiting for better improvements to No Mans Sky, the Atlas Rises update has been announced
</p>

<p>
	<a href="https://www.nomanssky.com/atlas-rises-update/" rel="external nofollow">https://www.nomanssky.com/atlas-rises-update/</a>
</p>

<p>
	For me this makes NMS everything I wanted it to be, the Pathfinder and Foundation updates were good additions, but this looks like the icing on the cake. Just hope the performance has improved since the last update went a bit downhill in that department.
</p>

<p>
	There are hints in these notes that it is not the final update too.
</p>

<p>
	Currently the Internal depot has been updated today (about 2 hours ago) <a href="https://steamdb.info/app/275850/depots/" rel="external nofollow">https://steamdb.info/app/275850/depots/</a>
</p>

<p>
	I expect GOG will (as usual) be the last to receive an update to the manual update files .. Worth the wait though to avoid installing GOG Galaxy client, which also disables any multi-player / server interaction which needs the client to work <img alt=":)" data-emoticon="" height="20" src="https://www.afkmods.com/uploads/emoticons/default_smile.png" srcset="https://www.afkmods.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20"> (now that there is a sort of multi-player element to the game, not my cup of tea)
</p>

<p>
	So usually there would follow an experimental beta for public testing, but I think this one will go straight into a full Public release, followed by a few patches as the public find the inevitable system quirks they cannot test and anticipate for.
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/5328iuzHw-w?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Anyone interested in getting the game for PC <span>:</span>
</p>

<p>
	<span>GOG - <a href="https://www.gog.com/game/no_mans_sky" rel="external nofollow">https://www.gog.com/game/no_mans_sky</a></span>
</p>

<p>
	<span>Steam - <a href="https://store.steampowered.com/app/275850/No_Mans_Sky/" rel="external nofollow">https://store.steampowered.com/app/275850/No_Mans_Sky/</a></span>
</p>

<p>
	<span>Also on XBone and PS4</span>
</p>


]]></description><guid isPermaLink="false">5028</guid><pubDate>Fri, 11 Aug 2017 11:53:42 +0000</pubDate></item><item><title>Disabling Autosaving</title><link>https://www.afkmods.com/index.php?/topic/8928-disabling-autosaving/</link><description><![CDATA[<p>
	As the topic title says, is there a way to disable autosave? I always prefer to turn off this feature in games, text-editors, etc to reduce wear and tear on storage devices
</p>
]]></description><guid isPermaLink="false">8928</guid><pubDate>Wed, 19 Jul 2023 13:26:16 +0000</pubDate></item><item><title>Teleport Terminus - Base screenshots not working?</title><link>https://www.afkmods.com/index.php?/topic/8895-teleport-terminus-base-screenshots-not-working/</link><description><![CDATA[<p>
	There are probably several of us out there who have played NMS for quite some time and as a result have a sizeable list of bases to tend when we're in the game. One of the nice little touches that was added along the way is a small screenshot of your base that is displayed in the teleporter terminus menu. However, sometimes this screenshot just refuses to display and no amount of poking and prodding seems to help.
</p>

<p>
	While updating some of my base earlier today, I got tired of those images not being displayed and stumbled over one possible cause: The name of the base has an illegal character in it preventing it from being saved on disk. For me, it was because some of my bases had a forward slash (/) in them to separate elements they process. A simple matter, renaming the base without those forward slash marks in them fixed it right up, but only after figuring out one other very stubborn bit of information - the cache files the game stores.
</p>

<p>
	There is a folder: <strong>C:\Users\[your Windows username]\AppData\Roaming\HelloGames\NMS\[Windows profie ID or Steam user ID]\cache</strong>
</p>

<p>
	In this folder will be a number of files named in the format <strong>[ID Number].[Game Mode].[Base Name].[Second ID Number].DDS</strong>
</p>

<p>
	The first ID Number appears to be system and planet IDs, because they will have very similar numbers with more than one base in a system.
</p>

<p>
	The "Game Mode" is literally which mode you built the base in. Creative, Normal, Survival, or Permadeath.
</p>

<p>
	The second ID number so far appears to be identical for each base you build so that may be your game user ID on the Hello Games servers.
</p>

<p>
	If you can't get a base picture to update for some reason, find it's file in the folder and delete it <em>while the game is running</em> and it should update itself on the terminus menu. This appears to work as expected for any base you haven't yet uploaded to the servers. If it doesn't save and quit to desktop and it'll update itself when you launch the game again.
</p>

<p>
	if you HAVE previously uploaded the base, this is why it's important to delete the cache data while the game is running. Otherwise it will simply reacquire the old picture (if you had one) from the Hello Games servers.
</p>

<p>
	You may also notice that there are loads of other cached images in this same folder. Those are very likely to be other player bases you've run into over time. Despite this being labeled as a "cache" folder, the game clearly expects the data to be persistent.
</p>
]]></description><guid isPermaLink="false">8895</guid><pubDate>Wed, 19 Apr 2023 03:53:40 +0000</pubDate></item><item><title>Information / Useful links - Warning Spoilers within</title><link>https://www.afkmods.com/index.php?/topic/5934-information-useful-links-warning-spoilers-within/</link><description><![CDATA[<p style="text-align:center;">
	<span style="font-size:22px;">Kicking off a useful links topic, stuff and info you may have found along the way (can't remember if I ever posted these before)</span>
</p>

<p style="text-align:center;">
	<span style="font-size:22px;">Spoilers - Can't really spoiler a link, so just be warned probably a lot of the content in linked sites may ruin your own fun discovering things for yourself.</span>
</p>

<p style="text-align:center;">
	<span style="font-size:22px;">Feel free to add any quality links you may have found.</span>
</p>
]]></description><guid isPermaLink="false">5934</guid><pubDate>Wed, 27 Oct 2021 22:32:15 +0000</pubDate></item><item><title>Crash when taking photos</title><link>https://www.afkmods.com/index.php?/topic/5914-crash-when-taking-photos/</link><description><![CDATA[<p>
	You know, I have no idea why we've just been filling up the single update thread with random stuff like this, but I'll break that trend now <span><img alt=":P" data-emoticon="true" height="20" loading="lazy" src="https://www.afkmods.com/uploads/emoticons/default_tongue.png" srcset="https://www.afkmods.com/uploads/emoticons/tongue@2x.png 2x" title=":P" width="20"></span>
</p>

<p>
	<span>I'm having a consistent issue where any attempt to snap an in-game photo using photo mode will either crash the game or indefinitely hang it requiring it to be killed in task manager. The catch is that it only does this when any sort of wildlife is in the scene. Which means it also effectively blocks taking missions from an agent that asks you to take pictures on planets.</span>
</p>

<p>
	<span>Is anyone else having a similar issue? I've filed a bug report about it because the inability to do this is breaking multiple things - not the least of which is the unexpected loss of progress due to the console oriented save game methods they employ.</span>
</p>
]]></description><guid isPermaLink="false">5914</guid><pubDate>Sat, 02 Oct 2021 20:34:42 +0000</pubDate></item></channel></rss>
