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About This File

The primary purpose of this mod is to generate reliable in-game travel times of NPCs between Skyrim towns and settlements. While working on a long-term project, I wanted to set up NPCs who are travelling between different locations at fixed times of the day or week. Though, in order to set up appropriate AI packages, I had to know their approximate travel times, and because these are best measured in the running game by "real" NPCs, I did put this small mod together, which places surveyors in every hold capital and lets them travel at various speeds (the "fast walk", "jog" and "run" options of the package forms) to a number of preset destinations. Their survey results are recorded in game hours and will be printed on a separate user log.

Beyond this, the mod contains flawlessly working scripts to let actors travel between any two places, which can be easily customized for use in your own mods (documented source files are included). None of these locations needs to be preset; they can be randomly chosen or even randomly generated at runtime, and they do not even have to be within one of the Skyrim "locations".


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tyrel68

Posted

I am greatly appreciated if you can do this but just if you didnt know, there is a mod Arathmoor(i think) made called Commute. Its on the Darkcreations website.

 

this doesnt solve the travel time issue but could help with the packages

Sclerocephalus

Posted

Errr ... this is not a bug fix, but an independent mod.

tyrel68

Posted

i know that's an independent mod too just wanted to point it out :)

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