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About This File

Open Cities Skyrim is a comprehensive project that aims to bring back at least part of the feel of Morrowind - specifically how most of the cities were a natural part of the world and you could just walk in without loading screens. The added immersion and realism goes a long way, probably a lot more than you might think. Ever wanted to ride your horse into the center of Riften? Well now you can. Need to get some help from the city guards to vanquish a foe? Run toward the gates and the guards will do their duty while you can seek safety within the walls. The town guards make for some very interesting interactions this way. This will also make running dragon battles that much more interesting since the flow of the battle won't be interrupted by the loading screen and all of the city guards can be involved at the same time.

Patches In The Patch Archive

CL Cities - Whiterun: Adjusts navmesh data and makes copies of objects from CL Whiterun into the open worldspace.
Skyrim Sewers 4: Provides access to the sewer areas from the open city spaces.
Drinking Fountains of Skyrim: Copies the drinking fountain objects into the open city spaces. Patch written by Hanaisse.


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Hello, apologies for a dumb question, but this is the correct version for LE/"Oldrim," right? Thank you in advance!

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23 hours ago, Rossenstein said:

Hello, apologies for a dumb question, but this is the correct version for LE/"Oldrim," right? Thank you in advance!

Yes it is

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7 hours ago, SteelRevenge said:

Guys, how to get this mod version for SE, not AE?

AE is SE with extras and a few bug fixes I believe.

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8 hours ago, Uncus said:

AE is SE with extras and a few bug fixes I believe.

AE is just an optional DLC package.  The game itself is still just SSE but was updated in November and had 4 items added as part of the update - Saints and Seducers, Rare Curios, Fishing, and Survival.  So, the mod version of Open Cities is for the current version of the game - 1.6.353, and it is the only one available

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On 11/6/2021 at 12:15 AM, Tony-Kront said:

is this mod compatible with immersive citizen AI overhaul? because I got this messages from LOOTimage.png.fa275908d851787eb08655c15559dfc0.png

"A compatibility patch is included with this plugin's installer."

 

I think you have to:

 

1) Uninstall Immersive citizens

2) Install Open cities

3) Install Immersive citizens and apply the OC patch found in the mod's installer thingy

 

Hope this helps anyone with this issue. I almost forgot about this just as I was about to install the mod lol

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Hey, is there a version for just SE instead of LE or AE. I'm not trying to be a dick or rude I just can't find it anywhere, and I REALLY love this mod. Hope you're doing good!

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Just now, KittyFam said:

Hey, is there a version for just SE instead of LE or AE. I'm not trying to be a dick or rude I just can't find it anywhere, and I REALLY love this mod. Hope you're doing good!

There is only the one version for Special Edition, and that is for the current version of the game.  So, if you are on the current version of the game (which the vast majority of people really should be), Open Cities is fully compatible.  And, by the way, the game is all SSE regardless of version number - AE refers to the DLC only. (For the full explanation of that, see here.)

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