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(I have moved these from TESNEXUS) my profile

English is not my native language. Plus, my poorly written brain has a bit of a hard time reading context and writing (even in my native language!)...
but I'll try. I use Google Translate as my assistant and I read and correct messages many times, but if I wrote something bad or rude, plz let me know.

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The "Add some flavor" series.
This is a mod that decorates various places in Cyrodiil, only uses vanilla+SI resources.
You can choose and merge.

Sometimes I can't use Great Scenery mods to keep my FPS. But I miss having none.
These mods are alternative options that add decorations without increasing the FPS burden too much.
(if I don't mind them or want something high quality, there are plenty of great mods out there already!)
If you're interested in my seasoning, try it ;D

 

[1.Add some flavor - city gates] v2.3
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This will decorate around the gates of the IC and all other cities. The gates of the Cities in Tamriel, which used to be simple,
are now decorated. They are showing a warm and welcoming mood now (maybe). 

I love water and wanted to add more water around cities, so I started this modding for myself. 
As I did so, I felt that the gate was dark both in terms of the amount of light and the atmosphere, so I increased the lights and greenery.
Also... I added other things so that it wouldn't be lonely.


[2.Add some flavor - Talos Bridge] v1.2
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Talos Bridge is big, but taste plain. It is now the gateway to Cyrodiil's central city, adorned with water & greenery & other things.
Decorate the Talos Bridge with an abundance of water, greenery, and other objects and several Ayleid relics (antiques?).


[3.Add some flavor - priories] v1.0
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Slightly decorate the 4 monasteries that exist in the wilderness.
Priests tend to them, flowers and trees so that worshipers and adventurers can be healed.
(Uh, AI is not added, it's flavor text)

Decorate the exterior of the priory below.
・WeynonPriory
・GottlesfontPriory
・TempleOfTheAncestorMoth
・CadlewPriory
*As most Oblivion fans know, some spoilers are included :P


[4.Add some flavor - Roadside inns] v1.1
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The innkeepers now show a little more love to their inns. Roadside inns are no longer just big huts,
they are more likely to be perceived as inns for weary travelers (or those wanting a drink outside of town).

Add more lights, fresh water, flowers, trees, other decorations, and...somewhat messy stuff
to the inn's garden in the wilderness.

Decorate the exterior of the inns.
・Brina Cross Inn
・Gottshaw Inn
・Roxey Inn
・Inn of Ill Omen
・Imperial Bridge Inn
・The Drunken Dragon Inn


[5.Add some flavor - Bridges] v1.5
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The large bridge on the south side of the IC and several other small bridges and their surrounding areas will be slightly decorated.

The great bridge south of the IC was now decorated to show the wealth of the Empire.
And some small bridges have small drinking fountains and small shrines for short breaks. The Nine watch over travelers...
However, the activities of robbers are outside the jurisdiction of the gods.


[6.Add some flavor - Wayshrines and AyleidWells] v0.9b
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Wayshrines near roads and towns are dedicated to the Nine Divines, all beloved by the people of Cyrodiil.
Other Wayshrines in secluded areas are still forgotten, but sometimes have small statues or flowers placed on them.
It may have been left there for humans or non-humans living in the wilderness to visit and pray from time to time...

And, as wander the wilderness, you may come across remnants of past glory around the mysterious wells,
along with some clutters placed there.

*Currently, I have only worked on the isolated Ayleid wells.
The wells in the ruins are basically left as they are because I am using another mod that modifies the dungeons.

*Editing many places and extends to the surrounding area in both places. I think it is less compatible with other mods.
However, I have kept the landscape change as minimal as possible, so there may only be minor incompatibilities such as overlapping objects. 

 

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Requirements
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- Shivering Isles (Required)
- Ayleid Ruins Fixed - Mesh Replacer and Modder Resource (Fix some mesh defects)

 

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Compatibility
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- I made this for use in combination with other landscape changes mods in playthroughs that have FPS issues and
can't use large mods like BetterCities. As such, they are not compatible.

- May not be compatible with mods that edit landscape or objects in the same area.
(However, if the areas do not overlap,  can use. so I choose and use.)

- And, you can use this page. (For 6, just for reference)
Compatible info + mods list + Q&A page

 

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Permissions
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Please abide by.
- You are not allowed to upload these files to any other sites, other place, and redistribute.
- The above applies regardless of whether the data has been changed or not.
- You are not allowed to convert this file to work on other games.

 

 

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I share a little things, because I want to give back to the great community.
Thanks Bethesda, thanks the all TES4 community & modders & CSE(Can't edit without it!)
+Thanks to everyone for comments, endorse, set tags, encouragement and advice.

Edited by GWEOW


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