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Middle Earth - Path of the Hobbit 1.0.1


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About This File

I have completed "Middle Earth - Path of the Hobbit".

Unless something glaring or completely Middle-Earth-shattering pops up, this will be the final release.

This has been a ten-plus year project of mine and I have put all of myself into it.......and enjoyed MOST of it.

*   *   *   *   *   *   *

It's a dangerous business, going out your front door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.......

 

DESCRIPTION

Adds my rendition of J.R.R. Tolkien's Middle Earth during the time and journey of the hobbit "Bilbo Baggins" to Skyrim.
This is for "Oldrim". No, I will not begin to try and port it to SE, XBOX, or any other combination of letters you can think of putting together; but hey, thanks for askin'!
This has been a ten-plus year project of mine and I have put all of myself into it.
Leave Skyrim behind and discover the path of the famous little Hobbit, Bilbo Baggins. Journey through a beautifully and meticulously created Middle Earth from the Hobbit Hole Bag End to the Lonely Mountain of Smaug. Play as a dwarf or hobbit, if you choose, with custom clothing and armor to suit. Visit The Shire Bywater, Hobbiton, South Farthing and the North. Stop to rest and have a pint at the Inn of the Prancing Pony in the Village of Bree. Face the 3 Cave Trolls in Trollshaws and loot their Troll Hole. Learn how you can help Lord Elrond in Rivendell. Face an army of goblins and their tyrannical king in Goblin Town. Find Gollum's Cave and take the One Ring. Battle against  the spiders and other creatures of Mirkwood Forest. Make your way to Rhosgobel, a shack protruding from a growing tree. Take an automated boat-ride to the Long Marshes and face the 3 Bog Witches. Discover the Woodland Realm (Halls of Thranduil). Barter a boat ride to Lake-Town, with its many diverse people, homes, inns, and shops. Encounter Lonely Mountain to face Smaug the magnificent within. And finally, choose sides and take part in the great Battle of the Five Armies.
Inspired by J.R.R.Tolkien's "The Hobbit", this is created from my own imagination, my own interpretation, not Peter Jackson's.
Over 500 custom NPCs added. Quests, rings of power, weapons, armor, spells, and much more included. You will receive a new book, "Guide To Middle Earth" the first time you load this mod. There is also a copy in a chest on the Riverwood bridge (near the entrance to Middle Earth). Be sure to read it! Questions asked that are covered in that book or here on this site will be ignored.
I built this mod for my own game play, my own taste. At some point, I thought others may enjoy it as well. I'm not looking for "critiques". Never asked for any. You don't like it, move on.

- This mod includes my Middle Earth Mountains HD2K and 4K Parallax. It is optional in the installer. See my images for a preview.
- Be sure to "set the table" in Lord Elrond's courtyard before trying to enter his home. It more or less brings Rivendell to life.
- The main entrance to Lonely Mountain is blocked with rubble. If you side with Middle Earth against the goblins during the Battle of the Five Armies, the rubble will be removed.
- The 3 Cave Trolls in Trollshaws are from Witcher 3 which I heavily modified. I also set them up that if you kill them, they turn to stone for the rest of your game.
- I have kept the scripting to a minimum and tested my mod to great extent and worked out all the bugs. I cleaned it with Tes5Edit and TesVSnip, and also ran every .nif file through NifScan.
- You MUST equip the "Ring of Choice" BEFORE leaving Lonely Mountain interior. Removing the ring removes you from that army. Good luck on your own.

There is a lot more to this mod than meets the eye, or than I can write on this page. I built this mod for myself and I didn't want a bunch of plug-ins so I have created a ton of things that I would like to see in my game and tastefully added them into this mod. I have included a true, open-world, portable fort that can be placed anywhere in Skyrim or Middle Earth. You can be your own traveling bard with this mod. Want to cut loose and jam on a lute in the Middle of Solitude or near the peaceful river that flows through Riverwood, it's in there. Special rings of power, weapons, armor, not all Tolkien worthy, but things I created for my game and put into this mod. I could go on, but you'll find it all. Or you won't.

I put a lot of work into my Lighting, ImageSpaces, and Climates as lighting and atmosphere is probably thee most important thing in modding in my opinion.

 

REQUIREMENTS

Skyrim & an open mind.
Dawnguard, Dragonborn, and Hearthfire are NOT needed and never will be.

 

RECOMMENDATIONS

I run with my brightness at 10/20 (halfway) and uGridsToLoad=7 in my Skyrim.ini settings.
Of course every monitor as well as player's choice of settings and taste differs.
Rudy ENB v4.2 (with my own tweaks), using Boris's ENB V407 .dll

 

CONFLICTS

None known.

 

EXTRA

Although obviously not lore-correct, I have included a suite in Lake-Town for my own personal game. It is a "game" after all. The Suite will work as-is and contains no nudity.
If you would like to experience the full Suite, you can download and install the following mods.
UNP Female Bodies - Adds some nice detail to bodies in game in general. Brings the Suite to a "new level".
Dimonized UNP Clothing Resources - Adds some nice clothing for the Suite.
Summer Wear V2 - Adds some nice clothing for the Suite. Also adds follower Sukque. (She can be found in Honningbrew Meadery and will follow you to the Suite and stay there even after release. She has a bed there but will not interfere with my mod if she is not used. I navmeshed the Suite cell differently so ALL followers will stay there until you have them follow you out again.)

 

THANKS & CREDITS

Thank you "Ray2NJ" for just being plain ole awesome brother!
Thank you "Arthmoor" for this site and for increasing your upload file size limit so that this mod could even be possible here!
Thank you "mlsbrn" for the "nudge" to git-r-done!
agerweb, VZRedemption, ray2nj, and TheBawb for ALL of your help!
Wood stoves courtesy of Strotis Oven Resource
Treasure textures courtesy of Assorted Resources (Thank you Tamira. Saved me a ton of work.)
Hobbit Outfits courtesy of Halfling Clothes (Thank you TheBawb for the link.)
Dwarven Beards courtesy of DwemerBeards 
Cave Troll and other meshes and textures courtesy of Witcher 3.
Bethesda for the base game, the Creation Kit, and the crappy engine
Gimp2
Blender
NifSkope
Cathedral Assets Optimizer
TES5Edit
TESVSnip
All of you out there that take a moment to come back and say "Hey!"

PERMISSIONS

You may NOT use any part from this mod for any purpose without written consent from myself (Junk @ JunksMods).
I am sharing this mod here exclusively at AFK Mods.
Do not upload this mod (or any of my mods for that matter) in part or in full to any other site. (That includes the Nexus that already stole my work.)
Remember, Jesus is watchin'! And so am I.......

Edited by JunksMods


What's New in Version 1.0.1

Released

- Added Ember & Amanda artwork to Lake-Town Suite.
- Flagged LakeTownGateKeeper's "Persistent Location" as LakeTownLocation.
- Replaced 3 "Hobbit Wraiths" in Mirkwood Forest with 3 "Mantis".
- Re-settled all garlic and apple pies due to new and better meshes.
- Fixed landscape and added clover along road edge in Bywater.
- Put "Sackville Cider" sign on its own post to comply with other woven fence meshes.
- Added weather SkyrimStormRain to LakeTown with 10% chance.
- Retextured 4K parallax Hobbit Mountains in The Shire.
- Created new parallax meshes for the Hobbit Mountains.
- Retextured fireplace and added parallax in Bag End.
- Added mountain peak at main entrance to cover Riverwood's ugly ground textures.
- Crawled through entire navmesh in Tamriel worldspace 6,-10 and made as perfect as I can. (Still showing needs to be finalized.)
- Added more pine trees and lavender in South Farthing.
- Added hanging moss at water entrance in North Farthing.
- Added waterplants (kelp) to pond in North Farthing.
- Added more frogs surrounding pond in North Farthing.
- Added waterfall and effects for pond in North Farthing
- Added fog/mist over pond in North Farthing.
- Added fog/mist to wooded section in North Farthing.
- Added 3 Glenn Yarborough songs from 1977 Rankin & Bass cartoon (1 in Trollshaws, 2 in Rivendell).
- Fixed rock positioning in Trollshaws.
- New FoMod created.

- many other tweaks & touch-ups I forgot.


User Feedback

Recommended Comments

Broski, looks like Arthmor gets a hearty thumbs up for the site upgrade.  I friggin LOVE this mod, playin thru as we speak.

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Broheim!!! Yes he does! It is most appreciated. Too many years of work into this mod to let it just go to waste.

Spoiler

 

Spoiler

 

BTW, I am still going to finish my "Black Death" mod for Skyrim. I love the mod and have a TON of time into it. I just need a break from binding books! LOL

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Money first, fun later LOL Keep at Bro, i can't wait 'till you have something for me to test.

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Hi!

I had v1.18 from Nexus downloaded but had not ever installed it. I just saw this weekend you removed it from Nexus (I do NOT blame you for that at all!), and after some searching I found your mod here. 2 questions if you have a minute:

 

1) I assume that even though your mod version here is 1.0 0, that it really is newer than the 1.18 version I had previously downloaded from Nexus, but is that true?

2) Is there a change log anywhere on AFK Mods?

I am very happy you have found a new home for your mod. Can't wait to try it!

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Hello FredV, sorry about the late response, but summers are extremely busy for me and modding is the last thing on my mind at that time. I will be back at it this winter, however, and already have some new material and more planned for Oldrim.

To answer your questions...

1) You assume correctly. I just wanted a fresh version # with my "fresh start" here at the awesome AFK. This version has new material which is not included in version 1.18 that Nexshit stole.

2) I have no change log set up at this time, but may do that this winter for some of my mods, especially Middle Earth.

I am happy you found my new home. (:

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Hey there!

Long-time fan of the mod. When I saw it was offered on AFK, and that it was updated, I couldn't wait to download and play. I'm having difficulty getting through the Riverwood door to Hobbiton. I tried the mod with just the Realm of Lorkhan as my secondary mod (to skip the intro) and high-tailed it to Riverwood; but when I click to enter, it shows the loading screen, then promptly crashes. I've tried other doors throughout the game, and they seem to work fine. Any tips on how to prevent crashing and get right back into Middle Earth?

Thank you!

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Bro i was just poke'n 'round and noticed "I have completed Middle Earth - Path of the Hobbit". I ain't say'n I don't believe that or not, I'm just say'n after know'n you for these past ten years that is a BOLD statement LOL. If something pops into that fervent noodle of yours all bets'll be off and you'll be back on M E like stank on sh*t LMFFAO - gimme a holler and congrats on crossing the finish line :) 

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