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Better Generators 2022 1.0.0


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Better Generators 2022


Ever thought the power output of the lower tier generators was a little on the low side? This simple set of edits boosts the power output of the 4 entry-level generators.

Vanilla generators scale poorly with the fusion gen, with the 'fusion', having 10x the output of a large generator (with their large footprint). There was nothing between 10 > 100, which was a big omission in my opinion.

With Better Generators, It now takes 6-7 Large generators to match the output of a fusion generator, which is a more reasonable imo. The ratios between the 3 standard gens, is virtually identical to vanilla.

See below. 

 

Better Generators 2022 AIO

An expanded version that overhauls the power consumption of most of Fallout's key powered buildable items. These are realism edits and the upshot is, it makes (most) items consume more power than vanilla. It includes the features of the basic Better Gen file.

Overview of changes
Powered turrets
Elevators
Decon Arch
Water Purifier* and Industrial Water Purifier

The changes are almost exclusively focused on power CONSUMPTION. Items stats, are otherwise not changed, with one exception*. The water purifier(and gens) have had their stats\output altered, build costs increased and its power consumption\output increased. The three powered pumps, are basically the same ratio energy wise to water output. ~ 5 to 1.
The water purifier, is now a more viable option between the water pump and the Industrial purifier.

Turrets.

Most turrets cost more power to operate. For example, In the vanilla game, the fusion generator could power up to 50! heavy lasers, which is not reasonable.

With AIO, the same generator will power a more realistic, 20 heavy lasers. 
The spotlight turret, now only consumes 1 power.

Bottom line, the more power-hungry an item or process is, its power consumption has been tweaked to some degree. A few items power consumption has been reduced. This is a realism file, so, if you dont like that kind of thing, or are not looking for that, dont drop comments here saying you dont like that, really. Fallout 4's water purifiers for example, are not an especially efficient tech, and that is what this file is meant to (better) reflect.

Power hungry laser turrets, no longer consume power at the artificially low vanilla rate. 

Changes (Power)
Small Generator:      3 > 5
Medium Generator: 5 > 10
Large Generator:    10 > 15
Wind Turbine:           3 > 5

The materials requirements for the improved generators, and the Purifier(AIO) have also been boosted proportionally from their base recipes.

Trouble Shooting. 

Existing turrets\devices will display the vanilla energy consumption in build mode. To 'update', simply store the turret, or device, and place it again. It will then display the updated power consumption.

If you dont see the new generators power boosted to the levels above, move the file down your load order until you do in case there is another mod changing the same items.

Safe to add or remove at any time. Installing this will give an immediate power boost to all existing gens.

Compatibility.

Should be compatible with most load orders w/o issue. Some mods and overhauls may modify some, or all of the same values as BG 2022. 
This file is geared for users looking for a lightweight, vanilla power overhaul, and are looking for a realism edits that are consistent with the vanilla game.
This file should sync well with scarcity-type of mods, providing they dont alter the same objects of course.


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