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Less Dragons SSE 1.0.0


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About This File

Less Dragons SSE 
The Less Frequent Dragons Mod for SSE\AE


What does it do?
Less Dragons SSE is, simply put, a mod that reduces the amount of random spawns and dragon attacks.

That means when out walking, or fast travelling to a town or village you'll be less likely to hear that roar and think "Oh no, not AGAIN".

 

Why make a mod that reduces Dragon attacks?
I was certainly excited when I fought my first Dragon. By the time I'd fought my twentieth it was getting old.
Dragon fights are supposed to be epic, and should feel epic. That means that they should be difficult and not an everyday occurrence
(or every ten minutes as the case may be). Plenty of other mods have done wonders to make dragons more threatening, but unfortunately there's not much that's been done on making them less... irritatingly common.

How does it do it?
This mod works by attaching a random number generator condition to the event that spawns dragons in the wilderness or attacking towns and villages.
It generates a number between 0 and 99 and if that number isn't less than or equal to your Less Dragon esp, no dragon appears.
The Main Quest options only reduce dragon spawns after you've beaten the main quest.

What about the Dragons at Word Walls?
They're untouched, when you want to fight a Dragon you should go hunt it, not wait around till it bumps into you whilst burning down a village.
That's sort of the point of the mod, Dragons should be something you seek out as the Dovahkiin, not an annoying screeching thing that follows you around everywhere being more of a nuisance than a threat. That's just a Cliff Racer.

Is it compatible with other Dragon Mods?
Less Dragons SSE should work with any of them, but just in case make sure it's lower/after the mod in the load order. 
Combining Less Dragons with a dragon difficulty mod will give you best of both worlds. Dragons will be both difficult and challenging,
(depending on the mod), AND they will be not be near as common as say, foxes, wolves, or..... butterflies.

Does this mod have a no random(0%) option?
(Sort of)
Less dragons has a (nearly) 0% version you can try if you looking for a (almost) no random attack option.
About: The confusing description 
The 10, 20, 35% refer to the theoretical chance of a random dragon attack to take place: a random number (1-100) is thrown by the game engine and if this number is less or equal to x, a dragon attack will occur.
This means that 10%, 20%, or 35%, is the theoretical chance to encounter a random dragon, not the value of the "reduced chance".
10% is quite rare (theoretically based on the random number generation...).

What can I expect to see in game?*
To use an extreme example:  You, could, in theory, encounter 5 random dragon attacks in a row, and then never see one again for quite some time.  

Scripted Dragon events, and Word Walls, are not modified by this file in any way.

*Do note, even with this file, there is nothing (in theory), to prevent the game rolling multiple dragon attacks for you back to back. (Could happen)

   10% = Very rare 
   20% = Uncommon
   35% = Semi Common
Vanilla = Every other time you fast travel.

Less Dragons Bruma
Bruma disables dragon attacks for its worldspaces. LD BSB, takes this into account, while applying LD 2019's feature set for vanilla worldspaces.

Tip
If part of your play-style is to put off doing the entire main quest line due to the harassle of vanilla's frequent rando dragon attacks, this is not necessary if using this file.

Dragons will be (mostly) confined to word walls if using LD 10 and YMMV with LD 20 and 35.
I used to put off the main quest till last over this issue, but that blocks certain content. With Less Dragons 2019, this is less of a concern.

Technical\Installation

Extract manually, or install via your Mod Manager.
This will install and enable ALL THREE options to your data folder.
Leave only ONE ESP enabled (active) via your mod manager. Disable or delete the other two you don't want.
You can leave the other ESPs in your data folder(inactive) if you decide you might wish to alter the frequency at a later time. 
Otherwise, feel free to delete the other 2 ESP's.
Updated for USSEP 4.1.6+ (but does not require it)

Less Dragons is very lightweight and uses vanilla mechanics to work its magic (ahem).
Contains no scripts and can be removed or switched on the fly with no save issues.

Credits:
 Is this display name taken? Original mod and concept

Updated and tweaked for SSE by: Me

Less Dragons SSE.7z

Edited by Mebantiza
Updated Desc.


User Feedback

Recommended Comments

Yes. Does it affect the respawn time change in "timing is everything " mod.  I change the days between spawn time to 130, it still spawn more than 25 b4 meeting with "Miraak" in LE (800s in-game days). This is bc "I think event-attach(time) to what=over is different (Eg: I can still encounter 2 dragons within a week with that setting). That is just a hunch and not sure true or false. Or maybe I am not clean out Dragons from "Dragon rising" quest.  I did have a bad experience with that set-up for that bloat my save.

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The name of the ESP for the Bruma patch is the same as the name of the ESP for the main mod.  Is the Bruma patch supposed to replace the main mod?  For example, if I pick Less Dragons (20) for the main mod, and do the same for the Bruma patch, the latter ESP will replace the former.  Is this what you intend?

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