About This File
Improved Waterfront Ships
Ever get tired of seeing the same old ships everywhere you go in the game? Did you find it
odd that all of them were built with the same wood, using the same colors, and none were
really unique? I did too, and so decided to do something about it.
Details
The purpose of this mod was too bring a little color and diversity into the ships of Cyrodiil.
While there are other ship mods which add new models, they still use stock vanilla textures.
There are also texture replacers out there such as Qarls and Grumblepunks Shipyard. The
limitation is that you end up with nice looking ships that still all use the same textures.
So I've tried to give each of the named vanilla ships a look which suits a) their name b) their
role in the game c) the description given by npcs in the game.
Future Updates
Due to real life issues at the time, I never completed the lower decks interiors for any of the
ships. The first level interiors are all that was finished. Also it was my intention to implement
AWLS compatibility. Once I wrap up some other projects hopefully this can be finalized.
Known Issues
Not a true issue but....If you install this after you have entered Serpents Wake or Clarabella, the
doors will once again be locked. This shouldn't really be a problem. You get a key for Serpents
Wake at the start of the quest. Also, before attempting Clarabella, you should have a high lock
pick skill anyway. As the door is set at the highest lock level by default. At worst you may need
a few more lock picks to get back inside.
I hope you will have as much fun using this as I had creating it!
Locations
1. Imperial City Waterfront: Marie Elena is now the "damn fine ship" that First Mate Malvulis
brags about. She is dressed in richly colored hardwoods with engraved mahogany trim.
2. Anvil Docks: The Sea Tub Clarabella is dirty and downtrodden. Decks soiled, wood cracked,
and paint peeling.
3. Anvil Docks: The Serpents Wake sports rich oak siding, beech timbers, and engraved ash
trim work.
4. Imperial City Waterfront: The Bloated Float is indeed the finest Floating Hotel in all of Cyrodiil.
She sports a vivid display of browns and green.
5. Panther River: The long lost wreck Emma May is decayed and verging on collapse. Are you
brave enough to risk going in?
Requirements
Oblivion patched to 1.2.0416
Install
1. Extract to your Oblivion Data folder either manually or using the mod manager of your choice.
2. Set load order and play.
There is an optional VWD folder available as a separate download. This is for the people who want
to see the new ships in the distance and to have them reflected in the water. Install the meshes and
textures from the "Optional VWD" folder into your Oblivion/data/meshes and Oblivion/Data/textures.
Then run TES4LODGen to generate the distant view in game.
Load Order
Suggest using BOSS to set load order. These files are already recognized. Specific Load Order
instructions are included with each read-me file as well.
Compatibility
May conflict with other mods and patches which alter the named vanilla ships. A compatibility patch
is available for Open Cities Reborn.
This mod CAN be used alongside ship texture replacers such as Grumblepunks with no ill effects.
All of my meshes and textures are unique so texture replacers will not override them.
Credits
Bethesda - for Oblivion and the CS
Nifskope and Gimp - for the tools that made this possible
Tes4Edit - for cleaning the inevitable dirt from my mods
LHammonds - for the read-me generator this file was based on
Bond123 - for the "Bonds Skyship" which inspired me to start down this path
Vorians - for the help with sorting out my door issues
Grumblepunk - for allowing use of the Moretta textures
Deathless Aphrodite - for allowing use of the Cybiades textures
Arthmoor - for use of his VWD meshes, and the tutorial which taught me to make my own
SkandarGraun - for the "Nolda Renovated" mod which inspired the Bloated Float design.
Nephenee13 - for being so darn quick to respond every time I post a cry for help
Legal Stuff
Please do not upload these files to any other sites without my express consent. With the exception
of two, all of the textures used herein are my personal work, and they represent a significant
investment of my personal time. So if you wish to use any of them, you need to ask first. If you
wish to use the borrowed resources contained in this package, you will need to contact the authors
listed above for their permission.
Recommended Comments
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now