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Disease - Sanies Lupinus 1.0.0


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About This File

While poking around the creation kit, I discovered an unused disease effect that seemed to have been intended as an interpretation of Sanies Lupinus, aka the werewolf disease. Seeing this, and what I've read about lycanthropy from UESP inspired me to complete this disease.

The behavior of this disease is based on that of Sanguinare Vampiris, one of the many vampire diseases, which already exists in-game, and preexisting lore. When scratched by a werewolf, there is a chance that you will contract Sanies Lupinus, which will reduce movement speed by 25% (a translation of the lore stating that it causes drowsiness). If left uncured after three days, the disease will transition into full lycanthropy, forcing you into wolf form, unable to change back for six in-game hours.

This mod should be compatible with everything since, aside from the aforementioned disease effect, it is composed entirely of new forms. I would, of course, recommend turning off any lycanthropy diseases included in werewolf overhauls if you use one in order to avoid duplicates. This should not interfere with the companions questline either, although it will still play out as though you are not a werewolf.


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Just dosnt work ... i spawn a werewolf and let him beat me (i have the tgm console command on), but nothing happend ... did i miss something?! ... i look into your script and cant find the line for Chance to get the disease :/

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