Name: Hesu Wolf's Borough
Version: 1.3
Date: 12/01/2016
Original Author: HESU
Bug fixed and Updated by: mhahn123



Update from v1.2 - 07/17/2021
==============================

1. Edited Heljirr's gear and faction settings to be more in line with
   vanilla Town Guards.

2. Added path nodes to the top of Heljirr's tower. Can't remember if
   he goes up there or not. But at least companions can follow when or
   if you go up there.

3. Edited display items in Baeronir's shop. Replaced SI content with
   low tier vanilla items. Also replaced high tier vanilla items in
   the same fashion. This because some folks thought it too easy to
   steal valuable items. You could just "not" steal..but if this works.  

4. Assigned Baeronir a vendor chest. It was there, but was not assigned
   to him for unknown reason. Also moved the chest so players can't get
   it. Edited the contents of the chest to be leveled. He sells vanilla
   equipment at appropriate levels. And SI stuff beginning lvl 15 or so.
   By which point you could have/should have visited SI.

5. Gave Baeronir an additional AI pack so he will wander the shop also,
   instead of standing behind the counter all day long.

6. Replaced high tier equipment on most NPCs with leveled items.


Update from v1.1 - 04/15/2018
==============================

Added some path grid nodes to the aqueduct entrance area. Grounded or 
raised a number of flowers, mshrms, 1 tree. Removed edits to cell -6, 4 
which were unintentionally added on the last update.


Update from v1.0 - 1/15/2017
=============================

Added the BASH Tag "C.Water" to the plugin.


Description
============

The Hesu Mod Collection includes 15 amazing plugins which are primarily
landscape mods. Each of the mods in this collection overhauls, and indeed 
truly transforms a specific region of the game. Some are on par with what 
you might expect to see in a Unique Landscapes mod. What makes them truly 
outstanding is the use of strictly vanilla Oblivion and Shivering Isles 
material. The creative ways in which the vanilla items have been used is 
masterful.  


Details
=========

This plugin adds a town along the Gold Road between Grayrock Cave and 
Greenmead Cave. Transforms the bland vanilla real estate around the town 
into a semi wetlands themed landscape with stream, marsh, pond and even
a small aqueduct.


Requirements
=============

Oblivion patched to 1.2.0416
Shivering Isles - The plugin uses SI content so you will need it installed.


Install
========

1. Extract to your Oblivion Data folder either manually or using the mod manager 
   of your choice.

2. Set load order.

3. Play and enjoy!


Load Order
================

Suggest using BOSS to set load order. This file is already recognized. If you
are setting order manually, place this plugin just above any Unique Landscapes
mods you may have.


Compatibility
===============

May conflict with other mods or patches which edit the same game cells. 


Credits
=======

Bethesda       - for creating Oblivion.
LHammonds      - for the Readme Generator this file was based on.
HESU           - for doing a fantastic job creating the original mods
WakerInShadows - for the priceless assistance with translations
me             - for general bug fixing and patching


Legal Stuff
============

Please do not redistribute this file without contacting me first.
 